Tag Archives: Video Games

The Atari 2600 Turns 35

The  Atari 2600 game console, that iconic device that allowed us to play such arcade favorites as Space Invaders and Asteroids in our own homes, turned 35 on October 14th.  Along with the Commodore 64, this little machine helped define my youth in the 80’s.

The console was introduced in 1977, but we bought ours around 1981 in what was probably my family’s first case of “keeping up with the Jones’s.”  When we got home from school, we fired up the Atari and played until it was time to do our homework.  When we met up with our friends the only question was which house we were playing Atari in.

The 2600 came with the game Combat included in the box and our first game purchase was Space Invaders.  If I remember correctly, by pressing the Game Reset button while turning the power on, you were able to play Space Invaders with rapid fire.  Every other week or so my brother and I would go to our local department store’s video game section and browse for our next purchase.  Many of the Atari game boxes and cartridges had incredible painted artwork that could have easily been the covers to science fiction paperbacks.

Looking back, the games we enjoyed the most were Missile Command, Asteroids, and my all time favorite Defender.  But the one game I played more than any other was Pitfall.  When I think back about the games we had at that time, I’m really puzzled why Pitfall took up more of our playing time than any other game considering it was much simpler in play and graphics.

To this day, I still prefer these older Atari games (and Commodore 64) to current video games.  A couple of months back, Microsoft and Atari released online versions of eight classic Atari games.  I couldn’t stop playing Asteroids the night I discovered this, and it made me want to break out the old 2600 again.  I still have our original console and game cartridges, but unfortunately the controllers didn’t make it past the 80’s.  One of these days I’ll have to buy a pair off of eBay and fire up the old machine for a game of Defender!

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The Summer of ’82: Tron

Fante’s Inferno revisits the films of the Summer of 1982, considered the greatest movie summer for fantasy and sci-fi fans.


Release Date: July 9, 1982

Written and Directed by Steven Lisberger

Starring: Jeff Bridges, David Warner, Bruce Boxleitner, Cindy Morgan

See the trailer here.

During the summer of 1982 I  spent more than a few days at the local movie theater and comic shop, but my favorite hangout in my hometown was the local video arcade.  Prior to the video game boom, the game room at Cook’s restaurant was filled with the sounds of pinball machines, skee ball and air hockey, but by 1982 it was in full swing with video games ranging from the classic Pac Man, Space Invaders and Missile Command to Battle Zone, Punch Out and my game of choice: Galaga.  They were great games and still are.  I don’t even want to attempt to estimate how many quarters I plunked into those machines from 1979 to 1986.  On a recent trip to Cape Cod I was in a restaurant that had Galaga and I couldn’t resist playing a game or two, although nowadays when I see a pinball machine or video game with 50 cents or $1 per play my first reaction is “That is an outrage!”

Back in the Summer of ’82 I remember most of my friends going on and on about how cool Tron was.  The special effects made it look like the type of video game we were hoping to see in our arcade sooner rather than later.  You would think that a film like Tron would have had me camping out for the first screening, but looking back I don’t think I saw it in the theater.  I don’t think I saw it more than once on cable TV either.  How the heck did that happen?

I was starting to think I had missed out on a rite of passage and had to make up for lost time.  My 42″ TV is pretty big for my apartment, but watching the first scenes that took place within the mainframe made me wish I had experienced watching Tron on the big screen at my local cinema back in 1982.  The production design is simple even by 1982’s standards, but it reminds me of the vector graphics of several video games I played back in the day, particularly Battle Zone  and the Star Wars arcade gameTron’s beauty is in this simplicity, and it’s accented perfectly by the colors and lighting effects of the costumes designed by none other than the great Jean Giraud (aka Moebius).

Jeff Bridges (The Big Lebowski, The Fabulous Baker Boys, Iron Man) is always a pleasure to watch on film and David Warner (Time After Time, Time Bandits, Masada) is perfectly cast in Tron as his nemesis Sark.  Warner’s performance, along with his performances as Jack the Ripper in Time After Time, Evil in Time Bandits, and Chancellor Gorkon in Star Trek VI: The Undiscovered Countrymake him in my opinion the consummate movie villain.

I love the concept of Jeff Bridges’ character Kevin Flynn experiencing the world within the mainframe system, but when I watched Tron again this week my one caveat was that even my ten year old self would have felt the circumstances leading to Flynn’s transportation into the inner world of the mainframe might have been a bit too simplistic.  And like a few other films from the Summer of ’82 the pace was a little too slow for me.

Steven Lisberger created an amazing hybrid of fantasy and tech that was said to have been influenced by his first exposure to Pong in the mid-70’s.  It’s funny how Pong, the simplest video game that is now used as a punch line when discussing technological advances, led to one of the boldest cinematic visions of the 80’s.  The video games of the 80’s may not have had the graphics of Tron, but Tron gave video games something to aspire to.  While it was a modest critical and box office success (it only grossed $33 million against its $17 million dollar budget), Lisberger should be praised for pushing the envelope to achieve a look that moviegoers still vividly remember 30 years later.

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